We don't see that much of a decline in sales as usually expect for a video game. The game mechanic or art style don't really get old. 'It's been going very well for us,' Kaczmarczyk added. However, the game has also sold over 800,000 VR units, accounting for around 40% of its lifetime sales.ĭespite being the studio's only release, and coming out over three years ago, Kaczmarczyk reported that company revenue had grown year-on-year between 20. 'It depends on how you count because there's a blurred boundary between copies you give away almost for free in big bundles, sales and so on,' said Kaczmarczyk.
Originally launched as an Xbox exclusive, Superhot reportedly sold between 1.2 million and 1.5 million units of the 'regular' game. Superhot Team business developer Tomasz Kaczmarczyk revealed the figure while speaking with at Digital Dragons in Krakow this week. In just over three years, abstract indie shooter Superhot has sold more than two million units.